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Cinematic and Videogame Architecture at UCL (University College London) - UCAS

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

This programme offers students a unique opportunity to design innovative projects at the convergence of architecture, film and videogames. Modular (flexible) students - Some postgraduate taught and MRes programmes are available on a modular basis. Modular study lasts between 2 and 5 years. This is different to a part-time study which lasts for a fixed period.


Entry requirements

Typically a minimum of a second-class UK degree in an appropriate subject or an overseas qualification of an equivalent standard or significant relevant industry experience (7+ years of employment). Applicants will be asked to provide a link to a portfolio of their design work once their completed application has been received, and should not send or upload work until it has been requested. Offers will be subject to an interview. English level: Level 2


Fees and funding

Tuition fees

No fee information has been provided for this course

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

No additional fees or cost information has been supplied for this course, please contact the provider directly.
Cinematic and Videogame Architecture at UCL (University College London) - UCAS