Skip navigation
Computer Animation at Kingston University - UCAS

Course options

There are other course options available which may have a different vacancy status or entry requirements – view the full list of options

Course summary

Reasons to choose Kingston

  • Kingston University is an active member of The Independent Game Developers’ Association and the British Interactive Media Association (BMI).
  • Access to the latest industry-standard software, Autodesk Maya & Mudbox, Pixologic Zbrush,Substance Painter & Designer, Nuke, Mari, Adobe Suite etc.
  • You will use facilities with high-spec workstations, including brand-new Wacom Cintiq Pro 24” HD tablets. Students also have access to a digital media studio, motion capture suite and kits including Rokoko MoCap suits.
About this course The course is project-based; each module aiming to equip students with a robust portfolio with which to enter the creative industries. You will learn clean modelling techniques, principles of animation, lighting, shading, texturing, rigging, rendering, and compositing. You will collaborate in a studio environment as part of a team with students from other digital media courses. Industry-standard production techniques and tools will simulate a professional environment. Work placements, internships and mentoring will prepare you for your future career. Example modules
  • 3D Creation Pipeline for and Film and Games
  • Perfecting the Look
  • Character Animation for Film and Games
For a full list of modules please visit the Kingston University course web page. Career opportunities Graduates have gone on to roles within the movie and games industries as well as advertising, 3D printing and architectural design.

Modules

Example modules: 3D Creation Pipeline for Film and Games; Perfecting the Look; Character Animation for Film and Games. For a full list of modules please visit the Kingston University course webpage.

Assessment method

Assessment includes development of a portfolio of computer animation work samples (including fully-textured and rendered 3D models, VFX compositions, and character animations), presentations, essays, production blogs.


Entry requirements

A 2:2 or above honours degree or equivalent qualification in animation or a related subject which includes significant 3D computer graphic content, such as moving image, illustration, 3D design, computer-related design or architecture. All applicants must, if requested, be able to demonstrate either through qualifications, work experience or portfolio of works, a solid understanding of digital media. Exceptionally applicants may have no first degree but more than five years working in the field. In this case, there must be strong evidence that the applicant has the motivation to complete the course and the ability to work at this level. Experience in digital media, post production and animation is particularly valuable.


Fees and funding

Tuition fees

EU £15800 Year 1
England £9860 Year 1
Northern Ireland £9860 Year 1
Scotland £9860 Year 1
Wales £9860 Year 1
International £15800 Year 1

Tuition fee status depends on a number of criteria and varies according to where in the UK you will study. For further guidance on the criteria for home or overseas tuition fees, please refer to the UKCISA website .

Additional fee information

Please visit the provider course webpage for further information regarding additional course costs
Computer Animation at Kingston University - UCAS